Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Great studio. Great game will be.
Maybe ... but dont try to touch it xD
Better Level Design Through Human Survival Instincts (Christopher Totten) 3/6
The third part of the talk Christopher Totten talks about the issues of light and darkness, heights and covers in videogame design and gives his opinion on the subjects.