Better Level Design Through Human Survival Instincts (Christopher Totten) 4/6
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Latest comments

Oh shit!

by S.K.O
18 hours ago

VUE without competition

by John
18 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Better Level Design Through Human Survival Instincts (Christopher Totten) 4/6
18 February, 2015
Talks

Better Level Design Through Human Survival Instincts (Christopher Totten) 4/6



Christopher Totten demonstrates creative level design in The Nightmare over Innsmouth videogame,

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