Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6
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Latest comments
by Krzysztof Czerwiński
4 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Great studio. Great game will be.

by Parag Ponkshe
20 hours ago

Maybe ... but dont try to touch it xD

Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6
19 February, 2015
Talks

Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6



In the fifth part of the talk designer Christopher Totten summarizes his points on successful level creation for video games.

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