Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6
Events
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Vancouver CA   12, Aug — 17, Aug
Latest comments
by Tawiah Nyamekye
43 min ago

One of the best personal projects I've seen. Good job!

by adamDe
1 hours ago

amazing skill!! :)

by sekayee@gmail.com
6 hours ago

Thanks for sharing!

Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6
19 February, 2015
Talks

Better Level Design Through Human Survival Instincts (Christopher Totten) 5/6



In the fifth part of the talk designer Christopher Totten summarizes his points on successful level creation for video games.

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz