Blender and Unity staying versatile in games Simon Nielsen
Events
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7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

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by Tomasz Wikliński
6 hours ago

Great stuff. And many thanks for those tuts by Jason! They helped me a lot.

Those animations look amazing!! Great job!

Blender and Unity staying versatile in games Simon Nielsen
9 January, 2015
Talks

Blender and Unity staying versatile in games Simon Nielsen



Simon Nielsen talks about Unity and Blender technologies at Blender Conference 2014.

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