Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Casual Connect Europe 2014: How a Publisher Can Be Your Best Friend (Julia Palatovska, G5)
Julia Palatovska of G5 company gives advice on choosing game publishers, how the publisher should contribute to the project and how to make the most of the partnership. In this talk Julia also gives examples of healthy relationships between game studios and publishers.