Casual Connect Europe 2014: Intuition vs Analytics in F2P Game Design (Mark Robinson)
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Casual Connect Europe 2014: Intuition vs Analytics in F2P Game Design (Mark Robinson)
19 January, 2015
Events

Casual Connect Europe 2014: Intuition vs Analytics in F2P Game Design (Mark Robinson)



How to build and effective economy in a free-to-play game based on actual player behavior. Pros and cons of game design based on intuition and analytics. Why in order or be a successful free-to-play game creator without using one of the two. Speaker: Mark Robinson of GamesAnalytics.

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