Casual Connect Europe 2014: Team Cultures for Success Michael (Michael Kalkowski, GameDuell)
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Marina Del Rey US   10, Dec — 13, Dec
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments
by Duacan
14 hours ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

by Asadullah Sanusi
2 days ago

nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks

Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)

Casual Connect Europe 2014: Team Cultures for Success Michael (Michael Kalkowski, GameDuell)
19 January, 2015
Events

Casual Connect Europe 2014: Team Cultures for Success Michael (Michael Kalkowski, GameDuell)



Michael Kalkowski of GameDuell gives a talk on what makes a developer team successful. He also discusses what makes some companies a great place to work and comments on how his company GameDuell maintains team performance.

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