Casual Connect Europe 2014: User Acquisition Tips for an Indie Developer (Sebastien Borget)
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Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

Casual Connect Europe 2014: User Acquisition Tips for an Indie Developer (Sebastien Borget)
14 January, 2015
Events

Casual Connect Europe 2014: User Acquisition Tips for an Indie Developer (Sebastien Borget)



Creator of Sandbox videogame, Sebastien Borget, gives pointers to independent developers on how to attract users to their products. He talks about making games popular in app stores, creating player communities, attract players and earn revenue.

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