Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
Casual Connect Europe 2014: Getting Players Dreaming about Virtual Goods (Yaniv Nizan, Soomla)
Yaniv Nizan from Soomla talks about what makes a free-to-play game successful in terms of revenue. He points out time being the key factor that shows the investment of users in the game and talks about ways of encouraging gamers to spend money on in-game content.