Escape from Tarkov Developer Diary #1
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Milwaukee US   17, Jun — 22, Jun
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Latest comments
by Charlotte Delannoy
7 hours ago

Thanks a lot ! Did you give some masterclass of something ?

by Hun Young Ha
10 hours ago

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

by Gary Sanchez
11 hours ago

I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style:

Escape from Tarkov Developer Diary #1
8 February, 2016

Escape from Tarkov Developer Diary #1

The developers from Battlestate Games talk about their work on the Escape from Tarkov massive multiplayer shooter video game. They had to hire an ex-soldier to add realism to the game and fired real weapons to record the sound of their shots. The animator team also got their hands on some real guns to create more real life animations for the games arsenal.

© Battlestate, 2016 YouTube Link


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