Facial Rigging Balancing Quality & Control Part 2 of 7
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Latest comments
by Captain Jack
36 min ago

Nice sharing!

this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.

Godot forever s2

Facial Rigging Balancing Quality & Control Part 2 of 7
15 February, 2015
Technologies

Facial Rigging Balancing Quality & Control Part 2 of 7



Part 2 of this webinar discusses the potential problems of creating facial rigs and gives tips to aspiring animators and rigers.

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