Facial Rigging Balancing Quality & Control Part 4 of 7
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Latest comments
by Krzysztof Czerwiński
3 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Great studio. Great game will be.

by Parag Ponkshe
20 hours ago

Maybe ... but dont try to touch it xD

Facial Rigging Balancing Quality & Control Part 4 of 7
15 February, 2015
Technologies

Project Boundary Official Trailer



Part 4 of the webinar continues to discuss the way of achieving high quality face rigs in Faceware software.

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