Facial Rigging Balancing Quality & Control Part 7 of 7
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by Captain Jack
1 hours ago

Nice sharing!

this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.

Godot forever s2

Facial Rigging Balancing Quality & Control Part 7 of 7
15 February, 2015
Technologies

Facial Rigging Balancing Quality & Control Part 7 of 7



Part 7 of the webinar is a closing Q&A part.

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