Gamescom 2016 – Resident Evil 7 Gameplay
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Latest comments
by Matthew Scenery.Melbourne
6 hours ago

Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model

by Shaun
7 hours ago


To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.

Gamescom 2016 – Resident Evil 7 Gameplay
18 August, 2016

This Resident Evil 7: Biohazard footage was show during the Gamescom 2016 event. It demonstrates one of the survival horror’s protagonists. She tries to escape from an ominous rundown house and is being chased by a mysterious figure with a lantern.

The in game footage so far demonstrates that the next installment of the Resident Evil series will have a different atmosphere. Resident Evil 7’s gameplay seems to revolve more around survival and stealth. This makes the video game similar to the Alien: Isolation survival horror.

© GameNewsOfficial, 2016 YouTube Link

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