GDC 2014: Optimizing Your Game for Energy Efficiency (Ronan Synnott, ARM)
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San Antonio US   18, Jan — 21, Jan
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
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Latest comments

I love it !

by chaitanya krishnan
7 hours ago

Wow this is really extensive! Thanks for sharing, I just started with tiltbrush and Masterpiece Vr using a mixed reality kit

after reading this incredible article, im still left with the question..."but, HOW?!"

GDC 2014: Optimizing Your Game for Energy Efficiency (Ronan Synnott, ARM)
4 February, 2015
Events

GDC 2014: Optimizing Your Game for Energy Efficiency (Ronan Synnott, ARM)



ARM Ronan Synnott talked about optimizing the game for energy efficiency with DS-5 Streamline, at the in-booth lecture theatre session of GDC 2014.

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