GDC 2015: How The Cloud Tech Can Change Multiplayer
Events
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20, Jan — 16, Mar
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
7, Mar — 1, Jun
Latest comments
by Franciszek Zgliński
4 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
1 days ago

Thanks for sharing and detailed production breakdown

GDC 2015: How The Cloud Tech Can Change Multiplayer
10 March, 2015
Events

GDC 2015: How The Cloud Tech Can Change Multiplayer



At the GDC 2015 event Shinra Technologies showed a vast videogame world with a scale of approximately 1000 square kilometers. It was created with the help of a new cloud-based tech and demonstrates how the cloud can be used to create big and rich worlds.

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