GDC 2015: How The Cloud Tech Can Change Multiplayer
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Copenhagen DK   25, Apr — 8, May
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As a indie developer in a country that don't have a commercial agreement with the US, I hope steam listen to Epic. Steam takes 30% of my revenue, and US gov. get another 30%, than I need to pay taxes in my country (Brazil). So in the end, i get roughly 20% of the full price.

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The game lovers of Epic Games will be disappointed to know that from now onward seam would stop doing exclusives if Steam lifted its revenue cut for developers. William, http://www.eliteassignment.co.uk

GDC 2015: How The Cloud Tech Can Change Multiplayer
10 March, 2015
Events

GDC 2015: How The Cloud Tech Can Change Multiplayer



At the GDC 2015 event Shinra Technologies showed a vast videogame world with a scale of approximately 1000 square kilometers. It was created with the help of a new cloud-based tech and demonstrates how the cloud can be used to create big and rich worlds.

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