GDC 2015: WebGL Meetup
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Latest comments
by Jacob Merrill
1 hours ago

UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy()

by Acacia
12 hours ago

Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life

by Acacia
12 hours ago

Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3

GDC 2015: WebGL Meetup
10 April, 2015

GDC 2015: WebGL Meetup

A video of the 90 minute WebGL meetup at GDC 2015. Learn the biggest news about WebGL 2.0 and the devices that support this technology. This event was attended by Kenneth Russell, (Google) Tony Parisi (Learning WebGL), Cyrille Fauvel (Autodesk), Brandon Jones & Zhenyao Mo (Google), Ross McKegney (Verold) and Jeff Gilbert (Mozilla).

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