Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
GDC 2015: WebGL Meetup
A video of the 90 minute WebGL meetup at GDC 2015. Learn the biggest news about WebGL 2.0 and the devices that support this technology. This event was attended by Kenneth Russell, (Google) Tony Parisi (Learning WebGL), Cyrille Fauvel (Autodesk), Brandon Jones & Zhenyao Mo (Google), Ross McKegney (Verold) and Jeff Gilbert (Mozilla).