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That helmet tho I think that one is spot on with kinda like a classic feel to it.
If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.
GDC 2016: Uncharted 4's Technical Art Culture
During this GDC 2016 talk Naughty Dog‘s Andrew Maximov talked about how the developers created the interactive foliage animation technology, cloth, hair and fur simulation, as well as a custom automated level of detail technology. This allowed to seamlessly render levels the size of the games’ E3 demo. He also talked about the Technical Art of Uncharted 4 as a reflection on the lessons learned during creation of technology that powers the current gen Art Pipeline of Naughty Dog.
© GDC, 2016 YouTube Link