Hellblade Developer Diary: Making a Virtual Human
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you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
18 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Hellblade Developer Diary: Making a Virtual Human
28 March, 2016

Hellblade Developer Diary: Making a Virtual Human

Ninja Theory devs described the wok they have made with facial animation, motion capture and Unreal Engine 4 on the Hellblade video game. Modern technology allows developers to fully rig and render the main character in real time. They showed their progress to a live audience.

© OfficialNinjaTheory, 2016 YouTube Link

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