How Substance shaped Rainbow Six Siege
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by Clinton Crumpler
7 hours ago

very nice!

by Remingthon
10 hours ago

Very impressive work dude!

by Remzi
13 hours ago

daşşağına gurban

How Substance shaped Rainbow Six Siege
22 January, 2016
Presentations

How Substance shaped Rainbow Six Siege



Senior Technical Artist Lucas Granito from Ubisoft Montreal discusses how Substance Painter and Substance Designer was used to texture the most of Tom Clancy’s Rainbow Six Siege video game.

© Allegorithmic, 2016 YouTube Link

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