How Substance shaped Rainbow Six Siege
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For those bashing EA..... Any old-schooler will tell ya, EA is not some great company. Yeah, they've released some great games, but the bottom line is they're the fabled 'corporate giant' out to make money and eliminate competitors. Been that way since the early 80's. Another victim of EA you might have heard of, the Wing Commander series (Privateer as well). If they can't rush out better games than you, they'll buy you out and kill your franchise.

by Michael Jones
5 hours ago

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How Substance shaped Rainbow Six Siege
22 January, 2016
Presentations

How Substance shaped Rainbow Six Siege



Senior Technical Artist Lucas Granito from Ubisoft Montreal discusses how Substance Painter and Substance Designer was used to texture the most of Tom Clancy’s Rainbow Six Siege video game.

© Allegorithmic, 2016 YouTube Link

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