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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Immersive jungle in Unreal Engine 4
A project created in Unreal Engine 4 with the help of Quixel Megascans – a massive library of materials created by the company Quixel. It shows a new level of computer graphics with the help of new 4x16k resolution textures.
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