bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
It really is the best game of 2018, Thank you.
"We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs…" Or : We're saddened if any former members of our studio are not happy to have been exploited to enrich us. Awesome !!!! Ok, guys… you have lost one customer !
IndieCade 2012: The Journey Of Spacewar! (John Romero, Steve Russell)
The creator of Doom videogame shooter, John Romero interviews Steve Russell – an American computer scientist and a programmer best known for creating the Spacewar! It is one of the earliest games in the world developed in 1961 by him and his colleagues of the Tech Model Railroad Club at MIT. John Romero is one of the co-founders of the id Software Company that created Wolfenstein 3D and Quake.