Jesse Davis 2016 Overwatch Animation Reel
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Latest comments
by Corncutter
2 hours ago

Yuck! I love it^^

Very nice indeed! Quite often starters and students are ignored when tutorials and tricks are released. This gives a nice overview of one of the basic functions in SP. Sure, for professionals, this might be a knows thing, but for the ones who are just entering this field, its great!

by Martin.k.hamilton@gmail.com
4 hours ago

Thanks for sharing my Materials 80.lv been following this site for a while now and it's cool to see my own work here Let me know if you have any questions about the materials

Jesse Davis 2016 Overwatch Animation Reel
22 December, 2016



Senior Animator at Blizzard Entertainment, Jesse Davis, has published a reel of animation projects he has worked on between 2013 and 2016. Most of them are related to his involvement with the 2016 hit first-person shooter Overwatch.

As an animator, Jesse helped breathe life into such characters as Widowmaker, Lucio, Junkrat, Genji, Hanzo, Torbjorn, Mei, Pharah, Reinhardt, Tracer, Zarya, Sombra and D.Va. He animated most of the characters himself with only a little help from his colleagues. Davis is also responsible for stun effects, knockbacks and gravity bomb animation.

Prior to joining Blizzard Entertainment in May 2012 Davis worked for Electronic Arts. He was involved in animating various Sims-related projects such as The Sims 3: Pets, The Sims 3: Ambitions and Sims 4. Back in 2008 he used 3DSMax to animate cinematics for the Night at the Museum: Battle of the Smithsonian video game.

© jdAnimation, 2016 YouTube Link

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