Level Design At Ubisoft
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Latest comments
by Franciszek Zgliński
3 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
1 days ago

Thanks for sharing and detailed production breakdown

Level Design At Ubisoft
16 April, 2016
Talks

Level Design At Ubisoft



Ubisoft members Gabriel, Manny, Sirada and Stéphane discussed their work on level design. They worked on such games, as Far Cry Primal and Assassin’s Creed Syndicate.

© Ubisoft, 2016 YouTube Link

Uploaded by Tyler Chatham

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