LibGDX Tutorial: Dealing With Multiple Device Resolutions
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
Los Angeles US   23, Apr — 25, Apr
Breda NL   24, Apr — 25, Apr
Copenhagen DK   25, Apr — 8, May
Gyeonggi-do KR   25, Apr — 28, Apr
Latest comments

Hi, I want to buy this from you. Contact me.

by Mandy Rozana
4 hours ago

One of the best and leading newspaper in India. Rozana Spokesman. Read news about sports, politics, Bollywood news, Pollywood news, national news as well as international news. Visit once. https://rozanaspokesman.com/

The Link is at the Bottom.. Windows on Left... Mac on Right https://studio.vroid.com/download.html

LibGDX Tutorial: Dealing With Multiple Device Resolutions
6 May, 2015
Technologies

LibGDX Tutorial: Dealing With Multiple Device Resolutions



Learn about how to work with multiple resolutions as aspect ratios using Viewports and Cameras in LibGDX. It describes the many types of available cameras, rendering with a camera and setting your game world up to use your own coordinates instead of pixels.

© Gamefromscratch, 2015, https://www.youtube.com/channel/UCr-5TdGkKszdbboXXsFZJTQ

Leave a Reply

avatar