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LibGDX Tutorial: Introduction
This tutorial covers the basics of coding in LibGDX. It describes the layout of a new project and how to add assets to it. The researchers at Gamefromscratch showcased a skeleton project created especially for them. The guide also showed how to work with coordinate systems and how to load a texture.
© Gamefromscratch, 2015, https://www.youtube.com/channel/UCr-5TdGkKszdbboXXsFZJTQ