Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Great studio. Great game will be.
Making of CTF-LostTomb (Unreal Tournament 4) 1/6
This is the first part of the six-part series that shows the creation of CTF-LostTomb environment for Unreal Tournament 4 by YouTube user Chris Kay. He recorded every second of the development process. The footage was sped up five times to fit more than 30 hours of working time. The series shows the layout, theme, atmospherics, material creation, basic blueprint scripting, performance considerations, as well as provides many advice and tips.
© Chris Kay, 2016 YouTube Link