Marketing At Ubisoft
Events
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20, Jan — 16, Mar
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
7, Mar — 1, Jun
Latest comments
by Franciszek Zgliński
3 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
1 days ago

Thanks for sharing and detailed production breakdown

Marketing At Ubisoft
23 May, 2016
Talks

Marketing At Ubisoft



Ubisoft’s studio band manager Hank talked about marketing at his studio. He told that the marketing process is divided into two stages. During the first stage the developer team is talked to and it is decided which type of a game would better suit the market. The second part of marketing a video game consists of discussing how to show and talk about the project.

© Ubisoft, 2016 YouTube Link

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