Mathew O’Halloran: Quick Texturing of 3D Concepts
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Latest comments
by Corncutter
2 hours ago

Yuck! I love it^^

Very nice indeed! Quite often starters and students are ignored when tutorials and tricks are released. This gives a nice overview of one of the basic functions in SP. Sure, for professionals, this might be a knows thing, but for the ones who are just entering this field, its great!

by Martin.k.hamilton@gmail.com
4 hours ago

Thanks for sharing my Materials 80.lv been following this site for a while now and it's cool to see my own work here Let me know if you have any questions about the materials

Mathew O’Halloran: Quick Texturing of 3D Concepts
26 September, 2017
Tutorial

Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.



Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.

 

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