Mathew O’Halloran: Quick Texturing of 3D Concepts
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Mathew O’Halloran: Quick Texturing of 3D Concepts
26 September, 2017
Tutorial

Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.



Ubisoft Environmental Artist Mathew O’Halloran explains the basics of how to use DDO for conceptual texturing in Quixel.

 

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