Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
This is a release trailer for Quixel Megscans – a massive online library of scanned surfaces, vegetation atlases and 3D objects. It also includes the new Megascans Bridge toolset and Megascans Studio software for Mac and PC. They allow users to easily customize, blend and export downloaded scans.
In the first beta wave users will get their hands on a big part of Megascans natural library. More waves will soon follow during the testing period. Participants will be given access to organic and hard-surface scans, including bricks, wood, rust, rubber and metal.
Among other things Megascans offers:
- A massive online scan library
- Thousands of scanned assets
- Advanced download customization options
- Access to Megascans Bridge and Megascans Studio tools for quick environment generation
© quixel, 2016 YouTube Link