Nebula: Sole Survivor Gameplay Trailer
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It's not shown in the video, but there is an option in the Poly Reduce node to keep Quads and it does a marvelous job keeping intact the original shape decreasing geometry in the areas whereis not needed. Unfortunately the Poly Reduce node only keeps quads if the input mesh is already quad based. In order to get quads from non quad geometries you need to try the Voxel node.

can 80.lv stop posting this kind of low-quality 'showcase' articles? If I wanna find showcase/reel, I can find them easily on Viemo, cgsociety. Everyone know houdini can be used to do destruction, simulation, etc. there is no need to show another destruction unless posting a helpful 'tutorial'. However, this is not.

Can it produce quads, too?

Nebula: Sole Survivor Gameplay Trailer
1 February, 2016
Presentations

Nebula: Sole Survivor Gameplay Trailer



This is a gameplay trailer of the Nebula: Sole Survivor top down sci-fi shooter. It combines RPG and Action elements. In this video game users will have to shoot their way through hordes of different aliens with a lethal arsenal at their disposal.

© Bruno Gruber, 2016 YouTube Link

 

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