RealtimeUK: September 2015 Fluids Reel
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Latest comments
by Koenker-Master
4 hours ago

What a shame EA! Fuck off, i go to steam :-)

7 hours ago

Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.

8 hours ago Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.

RealtimeUK: September 2015 Fluids Reel
16 September, 2015

RealtimeUK: September 2015 Fluids Reel

A demo real of fluid effects created by RealtimeUK using Houdini software. This technology is used in many high-grossing feature films and open source formats like Alembic. It is also integrated in Vray and 3DS-Max pipeline. With the help of the software the company managed to work on projects with heavy water simulations. An average simulation contains 20-30 million particles.

© RealtimeUK, 2015 YouTube Link

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