Robinson Dev Diary 2: Creating the Robinson Universe
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Vancouver CA   4, Sep — 7, Sep
Latest comments

GAYLE ELIZABETH LUSK am full Deaf call home phone VP OK 657 600 4982.

by Youssef SALAMA
9 hours ago

ArtStudio is just too good not to leave a review for. I’ve been using Photoshop on my PC for drawing, photo editing, and professional work for the past six years and when I finally got an iPad with Apple Pencil support I was really hoping Procreate or one of the numerous other drawing/editing apps would be able to replace the feel of PS. Unfortunately, even though Procreate is indeed an amazing drawing program, it still doesn’t really satisfy my need for the familiar feel of photoshop and drawing with photoshop brushes. ArtStudio Pro solved all my problems. It’s got everything you could need and MORE (I especially love their amazing smoothing/line weight algorithm and pressure customization). It’s basically Photoshop, but without having to pay the ridiculous Adobe subscription every month. The price for this app is perfect, in my opinion (and honestly it’s even a bit low, for all it’s able to accomplish) and I really want to give a huge thank you to everyone who worked on/is working on this app and updating it. You’ve saved me so much money and frustration. Hats of to you!

by Mandy Little
11 hours ago

Pretty good post. Thanks to blog author for the wonderful and informative post You may also read the website - http://www.coloradoloansnearme.com

Robinson Dev Diary 2: Creating the Robinson Universe
14 September, 2016



Crytek devs have shared their thoughts on creating Robinson: The Journey PlayStation VR project in the newest video diary. They have talked about how they created a believable and immersive world for the video game. According to them, the key to creating the world was attention to detail. The dinosaur-world of Robinson: The Journey is filled with debris from the crashed spaceship Esmeralda.

Because of this, Crytek was obsessed over every natural and handmade object in the world. Each item was handcrafted with a back-story, design and function in mind. The developers also paid a lot of attention to sound in order to create a realistic VR world. For example, they’ve worked on making realistic echoes for each sound. All elements combined the environments bring life to Robinson: The Journey.

© PlayStation, 2016 YouTube Link

Leave a Reply

avatar