solidThinking Evolve Tutorial: Importing Reference Images
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Latest comments

what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?

by NIKO PITSOS
7 hours ago

https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft

by Franciszek Zgliński
18 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

solidThinking Evolve Tutorial: Importing Reference Images
9 March, 2015
Technologies

solidThinking Evolve Tutorial: Importing Reference Images



In this video the creators of Evolve software explain how to use 2D images to create 3D models. This technique can help to create projects much faster.

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