Source Gameplay Trailer (Unreal Engine 4)
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Latest comments
by Frank
6 hours ago

Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?

by Ronnie Ochero
9 hours ago

Hi, what version of blender does this work with?

by anonymous
14 hours ago

Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel

Source Gameplay Trailer (Unreal Engine 4)
12 May, 2015
Technologies

Source: Unreal Engine 4 Gameplay



This is a trailer for the Source video game created by Fenix Fire studio. It is going to release this year for PS4 und Xbox One. For more information on Source follow this link: http://fenixfire.com/games/source/

© Game Trailer Screenshots, 2015 https://www.youtube.com/channel/UCBeE99JtdwIPzF_WjGKsofA

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