Substance Integration with Unity
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Very interesting! Thank you Valery for such a useful review of your work!

I found your blog to be very informative. I am very happy to read your blog it's very useful to me.

by Tomasz Wikliński
10 hours ago

Great stuff. And many thanks for those tuts by Jason! They helped me a lot.

Substance Integration with Unity
20 September, 2016

Allegorithmic’s employee demonstrated how to use a Substance project in Unity. He was using the Subtstance plug-in that is integrated in Unity by default. This video featured the latest version of the game engine.

All a user has to do is to import a substance into Unity. The tutorial’s author was talking specifically about using pbr materials. He was utilizing them with the Unity standard shader. The plug-in automatically converts the file so it can be used in Unity. He also showed how to add tiling to different maps of the substance.

Then Allegorithmic’s employee created a 3d cube and applied the Substance material to the object. During the course of the video he experimented by adding various effects and textures to the cube. Project files for this lesson can be found here.

© Allegorithmic, 2016 YouTube Link

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