Substance Painter 1.6 Overview
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I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.

by uuuuuuuuuuuuuuuu
8 hours ago

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by BakingSoda
1 days ago

Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.

Substance Painter 1.6 Overview
30 October, 2015
Technologies

Substance Painter 1.6 Overview



This is an overview video of the Substance Painter 1.6 release. In this version the developers at Allegorithmic improved the performance of 4K painting. They also made material layering workflow simpler with the help of new drag and drop capabilities. The creators of Substance Painter added fully seamless mask generators and a dozen of new scan-based smart materials in the library.

© Allegorithmic, 2015 YouTube Link

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