Substance Painter –Weathering with Particles
Events
Subscribe:  iCal  |  Google Calendar
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Bradford GB   7, Feb — 9, Feb
Latest comments
by a.priabudiman@gmail.com
32 min ago

opening lots of new tricks for me to handle models, thank you for the article, very helpful!

by Aaa
5 hours ago

and?

by rayen
10 hours ago

is it possible to sell this scene on gumroad

Substance Painter –Weathering with Particles
19 September, 2016



Naughty Dog’s technical artist Christophe Desse has released a new Substance tutorial on his YouTube channel. In this video he demonstrated how to add weathering particles to a 3D model of a car.

To achieve this, Desse used particle brushes. He made the vehicle look worn by adding signs of damage, paint splashes and traces of dust. Desse encouraged his viewers to abandon presets in favor of experimenting with parameters. In about 20 minutes he turned a well-polished car into something that could have been in a Nascar race.

Aside from working at Naughty Dog, Christophe Desse runs courses at Gnomon and taught classes for Autodesk. He specializes in 3D modeling, rendering, lightning, real time physics, procedural texturing and cloth simulations.

Naughty Dog’s latest video game, Uncharted 4: A Thief’s End, will release on May 10, 2016. The action-adventure will be available only on PlayStation 4.

© Christophe Desse, 2016 YouTube Link

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz