Technical Art At Ubisoft
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Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
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Amsterdam NL   25, Jun — 28, Jun
Latest comments
by utku demir
6 hours ago

for the god sake do it for 3ds max and take my money yoo

We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/

by ZHENG ZENG
12 hours ago

NICE!!!

Technical Art At Ubisoft
21 April, 2016
Talks

Technical Art At Ubisoft



Technical artists at Ubisoft discussed the importance of their work. At the beginning they have to create workflow and tools the artists can work with. The technical art director at Ubisoft Paris Benoit Boucher has to make sure that the technology and the pipeline which the tech artists use are solid. They recall that working on the Assassin’s Creed Syndicate video game was particularly hard because they were working on the Thames River and had to make sure that all of the boats and dock pieces were optimized for the project.

© Ubisoft, 2016 YouTube Link

Uploaded by Tyler Chatham

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