The Climb Developer Diary: Ascent
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York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
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Latest comments

Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

The Climb Developer Diary: Ascent
25 March, 2016

The Climb Developer Diary: Ascent

This is the second developer diary of Crytek’ project called The Climb. The developers talked about the challenges of creating a beautiful video game for Virtual Reality.

© The Climb, 2016 YouTube Link

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