The Legend of Zelda: Breath of the Wild – Official Trailer
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what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?

by NIKO PITSOS
6 hours ago

https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft

by Franciszek Zgliński
17 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

The Legend of Zelda: Breath of the Wild - Official Trailer
16 June, 2016
Presentations

The Legend of Zelda: Breath of the Wild - Official Trailer



This is an official game trailer for The Legend of Zelda: Breath of the Wild shown at E3 2016. The project will have gamers return to the world of the series. They will travel across mountains, fields and forests. The Legend of Zelda fans will discover what has become of the ruined kingdom of Hyrule.

© Nintendo, 2016 YouTube Link

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