what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?
https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft
9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view
The Legend of Zelda: Breath of the Wild - Official Trailer
This is an official game trailer for The Legend of Zelda: Breath of the Wild shown at E3 2016. The project will have gamers return to the world of the series. They will travel across mountains, fields and forests. The Legend of Zelda fans will discover what has become of the ruined kingdom of Hyrule.
© Nintendo, 2016 YouTube Link