The Traveller’s Notes: A First Look
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Latest comments
by Démoléon Jérémie
3 hours ago

Hello ! I am a video game student @ILOI & I am very thankful, your speech is very motivating .

Except the dude clearly doesn't know much of anything about the 3D game pipeline. Yeah, if you're very skilled, a high poly sculpt could, certainly. But then there's retopology, UV mapping, texture baking, rigging, animating, other means of optimization once imported into the engine. Granted it wouldn't take anywhere near the production time of a AAA character (Which the High-poly sculpt took maybe 10-15 hours altogether, but the finished character took ~94 hours). And granted pokemon models aren't nearly as complex as that, but I think at least a 1-3 hours from start to finish to be a fair average expectancy of artists who know the work flow well enough. I just hate how people are so critical of artists when they clearly don't understand what goes into it.

by Ku ê
3 hours ago

:0

The Traveller's Notes: A First Look
3 December, 2015
Presentations

The Traveller's Notes: A First Look



This is a short video sample from the The Traveller’s Notes – a first-person open world RPG. It will have players explore a magical world full of wonderful discoveries and rich environments. This video game is in development for PC only.

© CryDimon, 2015 YouTube Link

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