Thumper Gameplay Trailer
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Latest comments
by Lincoln Hughes
1 hours ago

Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)

by Tudor Whiteley
3 hours ago

Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor

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12 hours ago

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Thumper Gameplay Trailer
13 March, 2016
Presentations

Thumper Gameplay Trailer



This is a trailer for the Thumper action-rhythm video game. It combines brutal physicality, classic rhythm-action and breakneck speed. The project is set for a 2016 release on PS4, PSVR and Steam.

© DROOL, 2016 YouTube Link

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