Titan Quest: Mobile Edition Developer Diary 2
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Latest comments

what settings y setup for materails or shaders in marmoset? it's a pbr metalnes?

by NIKO PITSOS
6 hours ago

https://assetstore.unity.com/packages/tools/terrain/mapmagic-world-generator-56762 procedural terrains with nodes released on 2016 Support Pahunov NOT UbiSoft

by Franciszek Zgliński
17 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

Titan Quest: Mobile Edition Developer Diary 2
17 May, 2016
Presentations

Titan Quest: Mobile Edition Developer Diary 2



This is the second developer diary of Titan Quest’s mobile version from DotEmu and Nordic Games. In it the creators of the mobile adaptation talked about how they made the game playable on smartphones and tablets. Lead game developer, Christophe Mézerette demonstrated the changes that were made to adapt the controls and gameplay to touchscreens.

© DotEmu, 2016 YouTube Link

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