Tom Clancy’s The Division: 115 Madison Avenue
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Tom Clancy's The Division: 115 Madison Avenue
7 February, 2016
Presentations

Tom Clancy's The Division: 115 Madison Avenue



A desolated 115 Madison Avenue street created by Sebastian Giannoulatos for the upcoming video game by Ubisoft Massive – Tom Clancy’s The Division.

© Sebastian Giannoulatos, 2016 Vimeo Link

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