Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Torque 3D Pacific Physics
This video shows the Torque 3D South Pacific Foliage and Physics demo. It was created by GarageGames to demonstrate the abilities of Torque 3D 1.1. On this tropical island players can discover different PhysX features which can be added to games with Torque 3D.
© Mark smith, 2015 Youtube Link