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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Training NASA astronauts with Unreal Engine
NASA Software Engineer Matthew Noyes described how the space agency uses Unreal Engine 4 in training the future generation of astronauts. This technology is used for creation of training simulators. For example, astronauts can get aboard the International Space Station with the use of a VR helmet.
© Unreal Engine, 2016 YouTube Link