UE4 Architecture: BMW Car Test
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by Assignment help
30 min ago

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by Matthieu CHOLLET
11 hours ago

Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)

by Emanuel
20 hours ago

Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.

UE4 Architecture: BMW Car Test
24 November, 2015
Presentations

UE4 Architecture: BMW Car Test



UE4 Architecture: BMW Car Test This video demonstrates a lighting test from a car customize system in Unreal Engine 4. It shows a realistically looking BMW car in what appears to be a parking lot.

© UE4 Architecture, 2015 YouTube Link

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