UE4: Landscape Auto Material
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We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.

by Pawel Stolecki
6 hours ago

That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job

by testure
12 hours ago

@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?

UE4: Landscape Auto Material
8 November, 2015

UE4: Landscape Auto Material

A demonstration of Landscape Auto Material – a flexible autopainting material for Unreal Engine 4 Landscape component. Material layers are drawn automatically when users are creating a topology of their landscapes. Users can apply masks from World Machine and other terrain generators or paint landscapes by hand.

© VEA GAMES 2015, YouTube Link

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