UE4: Landscape Auto Material
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UE4: Landscape Auto Material
8 November, 2015
Presentations

UE4: Landscape Auto Material



A demonstration of Landscape Auto Material – a flexible autopainting material for Unreal Engine 4 Landscape component. Material layers are drawn automatically when users are creating a topology of their landscapes. Users can apply masks from World Machine and other terrain generators or paint landscapes by hand.

© VEA GAMES 2015, YouTube Link

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