Uncanny Mech: Exit Wounds
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give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

guys post some article with unity most of your post are based on UE4

This has come a long way since I last saw it, great job on the final version!

Uncanny Mech: Exit Wounds
18 May, 2016
Technologies

Uncanny Mech: Exit Wounds



This is a project created by YouTube user Alexander Bereznyak. He was experimenting with render, shaders and textures to explore ways of demonstrating damage to characters and environments. The test character used was animated in the MotionMatching system created by Michael Buttner.

© Alexander Bereznyak, 2016 YouTube Link

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